Resume .pdf .doc
About

As a seasoned game/software programmer experimenting and learning for well over 12 years, I bring a unique combination of technical expertise and creative flair to every project. Proficient in C#, C++, Python, and JavaScript, I am passionate about delivering innovative solutions and pushing the boundaries of what is possible. I have 3 years of professional experience and a Bachelor of Games and Virtual Worlds from the Academy of Interactive Entertainment, which I earned in 2019 with a 6.2 GPA.

Past Projects

Technical Experience

Professional
Focused experiences within a professional capacity.
Programming Languages
• C#
• C++
• JavaScript
Tools
• Unity Game Engine
• Visual Studio
• Git / GitHub
• Visual Studio Code
• Windows
• Linux SSH
• Version Control
General
Past experience with varying levels of knowledge
Languages & Markup
• Bash
• Python
• PHP
• JSON & XML
• Regex
• HTML
• CSS
• SQL
Tools
• Unreal Engine
• DotNet
• Perforce
• Nuxt.js
• Vue
• Three.js
• Zentao

Education

Academy of Interactive Entertainment

• Bachelor of Games and Virtual Worlds (2016-2019) BD-IT02

• Certificate III in Information, Digital Media & Technology 2015 ICA30111

• Certificate II in Information, Digital Media & Technology 2014 ICA20111

TAFE NSW - Sydney Institute of Higher Education

• Certificate II in Business 2011 BSB20107

Hobbies & Interests

• Playing Bass Guitar

• Geocaching and Exploring the Outdoors

• Strategy and Management Games

• Hiking and Adventure

• Participating in Park Runs (5km)

Employment History

Library For All
Roles

• Junior Software Developer (August 2022 - Present)

Responsibilities

Assisting with the development of Elevate using Cocos-2dx and programming languages C++ and Java. Duties include maintaining cross-platform compatibility, adding new features, fixing bugs, supporting internal projects, and pre-loading tablets with apps for global distribution. Additionally, performing quality assurance tasks to ensure a high level of quality for end-users.

Blackfoot
Remote freelance French position over 6 months with 2 projects
Roles

• Freelance Unity Developer (Feb 2022 - Aug 2022)

Responsibilities

Contributed as a remote freelance developer to two Unity game apps, integrating Unity assets, programming front-end to back-end APIs, and handling event-driven interactions and UI updates. Developed a REST-like API with error handling and online/offline state detection. Collaborated with the team through code review and project management using Zentao and Scrum methodology, working externally.

Coles
Roles

• Delicatessen Staff (2012 - Dec 2021)

• Delicatessen Fill-in Manager (2013 - Dec 2021)

Responsibilities

I served as Delicatessen Staff and Fill-in Manager, responsible for providing excellent customer service and managing daily operations in the Delicatessen department. Key responsibilities included handling customer complaints, maintaining safety standards, preparing sales plans, and performing various tasks such as stock count, ordering, delivery unloading, and implementing First-In-First-Out (FIFO) procedures.

McDonald's
Roles

• Team Trainer & Shift Manager (2009-2011)

• Front-End & Drive Through Service (2009-2009)

Responsibilities

I served as a Team Trainer and Shift Manager in Training at McDonald's fast-food between 2009 and 2011. My responsibilities included order taking at the front service and drive-through, crew training, kitchen work, leading a team, and setting and achieving shift goals. Additionally, I was involved in tasks such as load breakdown and stock counting.


Download
CV: pdf doc

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